Podcast: Play in new window | Download
Subscribe: Apple Podcasts | Spotify | TuneIn | RSS
This week we’re tackling the first section of seminal Design Patterns book: Creational Patterns.
We discuss factories of factories, “bullet hell” games, pathological liars, and Allen’s lack of voice.
Big thanks to @rajsotweet for calling us out and getting us motivated to record!
Points of Interest
- .NET Framework 4.5.2 is out!
- ASP vNext
- Awesome stats from Kaspersky!
- Entity Framework 7
- PowerShell Module Design Rules (and When to Bend Them)
- NuGet package that integrates PowerShell into MSBuild as a first-class citizen
- Strongly Named Assemblies in Nuget
Fun Stuff!
Why study design patterns?
- Famous “Gang of Four” book published in 1994, still in first edition!
- “They help make a system independent of how its objects are created, composed, and represented”
- Promote composition over inheritance (smaller, more focused classes that can be recomposed into different functionality – Do one thing well philosophy)
Patterns divided Into 3 Parts
Main Creational Patterns
Factories and Factory Methods Patterns
- “Nobody really buys hammers anymore.”
- Centralize object creation
- Decouples class creation from logic
- When do you know that you need a factory?
- Real world example: AWS SDK
- Reflection of Control
Builder Pattern
- Great way to build complex objects
- Real world examples: StringBuilder, UriBuilder
Prototype Pattern
- Cloning at runtime!
- Prototype Example
- Real world examples: ICloneable and JavaScript
Singleton Pattern
- One object to coordinate actions across the system
- Globally scoped, often to avoid dependency passing/injecting
- Mandate their own creation/lifecycle/persistance
- Single instance of a class (restricts the instantiation of a class to one object)
- Different implementations: Static Classes, Inner Objects / Double Check Locking, Lazy
- Any chance your constructor will fail? Don’t use static constructors!
- Singletons are Pathological Liars
- Outlaw vs Skeet, static vs double checked locking singletons
Additional Resources
- Gang of Four Book
- Exploring the Factory Design Pattern
- C# in Depth, 3rd Edition by Jon Skeet
- Design Patterns in the .Net Framework
- Design Patterns Library
Tips / Tricks
- Bookmarks in Visual Studio
- Debugging Object Initializers (again, oops!)
- Click a word in your Visual Studio editor window, once the word highlights, use Ctrl + F3 to find the next instance of the word in the file
- Clean Code recommended using static methods instead of constructor overloads: static methods instead of constructor overloads Color.FromHex(“#ffff00”) instead of Color(“#ffff00”)
Thanks for listening!